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About

In January 2018, I participated in the Global Game Jam with 4 others while doing my master's in Game Design at Brunel University London and made Banjaxed!. The game is a Top-Down adventure about a foul mouthed Alien who has crash landed on earth and needs to find the right parts to repair his ship and get back to his home planet.

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I was one of the two designers who worked on the core mechanics of the game. Along with designing I also helped in making the the prototype and deigning the UI. The game had to be completed in 48 hours as that was the duration of the game jam.

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Making Banjaxed! in 48 hours was a design and development challenge of proportions I hadn't faced before. This gave me a better understanding on how to handle pressure and not to lose your calm. 

Details

  • Engine: Clickteam Fusion 2.5

  • Team Size: 5

  • My Role: Game Designer

  • Released: No

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