About Me

I am an avid gamer with a master's degree in Game Design from Brunel University London. Throughout my time at university and after graduating I have been lucky enough to work on a variety of projects with industry veterans, developing and honing the skills that are necessary to become a professional Game Designer.

Experience

 

Gameberry Labs • Game Designer

January 2020 - Present

Worked as the sole designer on Parchisi Star and Ludo Star, creating and managing Live-Ops content for up to 10M DAU. Designed features and events that have garnered over 2M$ in revenue.

Pinaka Interactive • Game Design Consultant
September 2019 - January 2020

Worked on multiple casual and hypercasual games. Designing core and side mechanics for them, along with important contributions to Art and UI design.

 

NammaLore Entertainment • Game Designer
October 2018 - September 2019

Responsible for designing the core and side mechanics on multiple Educational and Social impact focused projects for clients and the company's own IP.

 

Skills
  • Wireframing

  • Prototyping

  • Level Design

  • Professional experience with visual scripting tools

  • Good organisational skill with an ability to juggle multiple priorities

  • Excellent verbal and written communication skills

  • Experience with Scrum methodology 

  • Good at leadership positions 

  • Excellent team worker

  • Keen attention to detail and an eye for problem solving

  • 2D Art

  • Software: Unity, Photoshop, Clickteam Fusion 

  • Fluent in English, Hindi and Malayalam

Professional Projects

Parchisi Star
Trials of Onumbra
Trials.png
Ludo Star
MHMain.png
Mission: Happiness
Bloopy's Adventures
Marketing.jpg
RPS.jpeg
Rock Paper Scissors

Personal Projects

The Cure.PNG
The Cure
Atra
Atra.PNG
The Journey of Light
JoL.PNG
titlescreen.jpg
Banjaxed
Pecnil.PNG
Pecnil Man
Someday.PNG
Some Day
 
Contact Me
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